Sverok – The Swedish Gaming Federation
Sverok is an umbrella organization that gathers a big portion of the Swedish gaming hobby – and with more than 100 000 members in 1 100 clubs all over the country, it is the largest youth organization in Sweden. Activities include roleplaying games, board games, miniature games, LARPs, collectible card games, LAN parties, airsoft, paintball and more. Note that no activities that involve gambling are accepted in Sverok.
The individual clubs are largely autonomous and highly diverse, and anybody may join one – or start one of their own together with their fellow gamers. These clubs arrange their own happenings, activities and events with support from Sverok, including financial aid, web services, experience exchanges, marketing, insurance and a great network of contacts.
Like many other youth organizations in Sweden, Sverok is mainly funded by the Swedish government. As such it strives for accessibility, easy participation and an open, democratic process. The purpose of this support is to give young people the opportunity to be involved in their hobbies on their own terms, and to support a democratic development in all areas of life. Sverok is non-profit, non-political with no religious affiliation.
If you wish to receive more information on Sverok or a related topic, or if you wish to start a club together with your friends, please contact the main office through one of the following:
Phone: +46 (0)13 14 06 00
Mail or visit: Sverok, Norra Oskarsgatan 27 A, 582 73 Linköping, Sweden
Click the links for more information on each game genre.
Roleplaying games – The players use the power of imagination to create an amazing story together. Each person plays a character and must solve any problems posed to the group by using that character’s set of skills. Roleplaying is not about winning, but rather about sharing an experience.
Board games – Old and young alike can enjoy a good boardgame round. The games challenge abstract thinking, literation and the sense of tactics. They have a long history with numerous openings to discover games from other cultures as well as modern games that expand the definition of what a boardgame is. Beyond the most basic familygames, today there is a vast selection of titles from all categories.
Miniature games – The modern version of the classic toy soldiers made of tin. To collect and paint the miniatures is to many players a part of the hobby as much as the actual playing. Most often preparations also include building the miniature terrain in which the tabletop battles are to take place. A discarded piece of foam insulation or cardboard can with some work turn into part of a war-torn factory or a flowering hill.
LARP (Live Action RolePlay) – A mix of roleplaying and theatre where the players become their characters through costumes and props. LARP preparations begin many months prior to the actual event where the LARP itself is the “grande finale”. The players make their own equipment, thus learning various kinds of handicraft along the way, and get to know their fellow players both in and out of character.
Collectible card games – These games have been around since the early 1990’s. The players build their own deck of cards according to the given rules, and what with the variety of cards and decks; no game is ever like the other. In order to get the cards needed, the players trade or buy from each other.
Airsoft – Soft air guns are plastic models which are loaded with plastic pellets. Games are often played in teams and focus for the gaming sessions can be anything from a simple “hit the opponents first” to more advanced scenarios with LARP-additions.
Paintball – Many companies use this as a teambuilding exercise, but paintball actually has a rather strong connection to sports. Teams are to hit the opponents with guns shooting color capsules, or defeat them in some other, pre-settled way. Speed and endurance are needed for this physically demanding game.
Computer gaming – There are mainly two ways of interacting through computer games; LAN parties or online e-sports. At LAN parties, players connect their computers through a network and play together, which demands both technical know-how and planning skills. E-sports have grown fast as a modern way of competing in computer games. Relatively old games are played since fair terms as well as results are more important than the latest graphics.
Video games – Also called console games, this entails gaming machines connected to TVs. The games include anything from realistic sport simulators to fantastic adventures in other worlds, but party games where players sing or dance are considered a part of this genre as well.
Cosplay – Cosplay is a hobby originating in Japan where the practitioners dress up as their favorite characters from comic books or videogames. In general it is held as a masquerade which sometimes has a competing edge to it. The often very advanced costumes are created by the players themselves.
Conventions – Game enthusiasts gather at the conventions to immerse themselves in their hobby together for several days. The larger events often present many or all of the game genres mentioned above, along with the practitioners. At conventions, the gamers can meet new and old friends from all over the country, as well as play their favorite games or try new ones.